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Star Citizen Alpha 2.1 PTU

Nach meinem Weihnachtsurlaub habe ich jetzt wieder alle News zusammengetragen. Ich bin ziemlich überrascht gewesen, als ich gestern Abend geschaut habe, wie viele News es letzte Woche gab. Mal schauen ob es diese Woche News gibt, da ja jetzt einige Entwickler im wohl verdienten Weihnachtsurlaub sind. Achja, Patch 2.1 ist jetzt auf dem PTU-Server - aber das wusstet Ihr bestimmt schon.

Der Launcher sollte jetzt Version 2.1.0-308767 anzeigen. Sie empfehlen dringend den USER-Ordner zu löschen, falls es Grafikfehler oder Crashes beim Starten gibt. Ansonsten weisen sie noch darauf hin, dass die neue EVA-Physik deaktiviert ist, da sie sich auf dem PTU als noch nicht fertig herausgestellt hat. Auch bei der Freelancer gibt es noch unfertige Damage-States. die nicht funktionieren.

Hier der englische Originaltext:

Star Citizen Alpha 2.1 Available


Greetings Citizens,

Alpha Patch 2.1.0 has been released to live, and is now available for player testing. This patch provides access to our new flyable Freelancer base, the hangar-ready Sabre, as well as numerous fixes for the Crusader region.

Your launcher should show “2.1.0-308767” as the client version. It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Cloud Imperium Games\StarCitizen\Text.

Please review our current list of 2.1.0 Known Issues, and take full advantage of our Issue Council area of the Community site to report any bugs you encounter, as well as contribute to other players submissions.

Some important call-outs:

  • Our original EVA system is remaining active for the time being. After testing and feedback on the PTU, we opted to disable the new physical EVA system to allow for more polish and bug fixing.
  • Freelancer damage states are not fully implemented and will not be working during the initial 2.1.0 launch.
Be sure to check out the detailed patch notes here.


CIG hat wohl zunächst den falschen Text gepostet (der obere Text). Diesen hatte ich dann automatisch für den Blogeintrag übernommen. Mittlerweile gibt es aber einen neuen Text in dem Comm-Link-Eintrag, den ich vorhin übersehen habe. Hier ist er:

Greetings Citizens!

We’re excited to announce that we’ve opened up 2.1.0 on the Public Test Universe (PTU) to all players!

We’ve feverishly been working to get Star Citizen Alpha 2.1.0 ready, but we’ve discovered a couple of issues that prevent it from being a fully enjoyable and stable gaming experience (particularly, temporary significant drops in framerates). The last thing we want is to jeopardize all of the fun everyone’s been having with 2.0.0, and certainly not over the entire holiday period!

With that in mind, we’ll be keeping 2.0.0 on the Live service and opening up 2.1.0 on PTU for all players!

We know some of you really want to check out the flight-ready Freelancer as well as the hangar-ready Sabre, so take a look at the updated 2.1.0 Patch Notes available on the forums:


Important things to keep in mind about PTU, which is a true test environment where we can stage our builds before deploying to Live in order to stabilize the service and catch critical bugs:
- Playing on PTU is completely optional!
- PTU capacity is somewhat restricted compared to Live. If you find that you cannot join a match, we advise waiting for another time.
- PTU is not about “early access” to content; it’s intended for actual testing of features, content, and updates. Opening PTU up is opening up the option to be a tester to help us accomplish near-term development goals.
- You might encounter some game breaking bugs or experience latency issues not seen on the Live service. We encourage all players to help report bugs at https://robertsspaceindustries.com/community/issue-council.
- You’ll have 60GB+ of Star Citizen installed if you decide to play both on Live and on PTU: 30GB+ for the 2.0.0 client on Live, 30GB+ for the 2.1.0 client on PTU. Make sure you have enough space before you start the install!
- We frequently update PTU with large patches. PTU is not advised for those with bandwidth/download caps.

For those players who are not familiar with how to get onto PTU, all you have to do is:
- Start the Star Citizen Launcher and log in with your normal credentials.
- Once logged in, click the gear cog on the top right of the launcherto go to Options.
- Click Copy Account on the lower right.
- You’ll get an email notification with the copy process is complete. This process can take up to an hour if there is a large concurrent influx of players all copying their account concurrently.

This basically wraps up our year, and what a year it has been in building the BDSSE.

We hope you enjoy your time on PTU and Happy Holidays from all of us here at Cloud Imperium Games!

Quelle: Comm-Link

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