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Lore-Posts: Tracker & Banshee System

In den Lore-Posts diese Woche geht es um dieSendung Tracker, die Kopfgeldjäger über die neusten Jobs auf dem Laufenden hält, und dem galaktischen Guide zum Banshee System. Wie letzte Woche habe ich das ganze für Euch als Video zusammengefasst. Im Moment scheint das Video nicht bei Youtube online zu sein. Ich werde es am Sonntag nochmal aufnehmen, falls es nicht automatisch online kommt.






Hier der englische Originaltext zu Tracker:


Sponsored by Klaus & Werner

 
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BEGIN TRANSMISSION >


I'm Garret Coliga and welcome to another episode of TRACKER with all the latest news, tech and tips from around the bounty hunting 'verse. So settle in, we've got a good one for you.


Today's show is brought to you by Klaus & Werner, makers of reliable energy weapons like the Model II Arclight. Trust me, I've used one of those bad boys for years and it's never done me wrong. So, if you're in the market for a new energy weapon for your ship or personal loadout, do what I do and start your search with Klaus & Werner.


Let's dig into some official Bounty Hunter Guild news by checking the HotSheet. Remember these bounties are considered current as of the recording of this show, but might not stay that way. As always, check with your local Bounty Hunter Guild branch or the nearest law enforcement agency to confirm which bounties are active in your area.


Here's one I haven't seen before. Tre Wiebo is wanted for what's being described as eco-terrorism in Gurzil. Apparently, this guy has been targeting miners in the system as a form of protest. He's also been leaving copies of his manifesto after each attack. In it he goes into great detail saying how we must protect Gurzil so it can "naturally form." Seems Mr. Wiebo has become very attached to this swirling mass of protoplanets to the point of violence.


Now, although to date, Wiebo has not killed anyone, his MO is to disable mining vessels with EMP strikes before delivering damage that's devastating to the ship, but not life-threatening to its crew. Basically, this guy's goal is to keep mining ships from leaving the system with the resources they've collected. Even though Wiebo isn't dangerous in the traditional sense, he's a gifted pilot who is extremely skilled at non-lethal combat. My recommendation would be to approach him on the ground if at all possible.


Next, we've got several credible reports of "Hot" Rod Rettenmund being spotted in two systems. The notorious ship jacker seemingly vanished over two years ago after escaping Tanys' Advocacy Office and swiping one of their Stalkers. Ever since, his trail has been colder than the streets of Jele City.


That all changed four days ago when “Hot” Rod was spotted by multiple face-recs in the Fora System. Those reports were followed by a more recent update of him in Nemo where his trail seemed to indicate that he was desperately searching for a top-of-the-line scanner. No word on what spooked him out of the hole he was hiding in, but if I were a betting man, he appears to be making a run into Banu space through Corel. Of course, he's surprised us before, so nothing can be certain with this guy.


Hearing about the reappearance of "Hot" Rod Rettenmund got me thinking about an old friend of mine, Louise Boyd. She's carved out quite an interesting niche for herself by working cold cases. She agreed to come on the show to talk to us about this often forgotten aspect of bounty hunting. Great to have you here, Louise!


Louise Boyd: Hey there, Garret. Thrilled to join you. Quite a show you've got here.


Thanks. So you've built your reputation around finding criminals who have seemingly vanished. Many bounty hunters avoid cold cases due to their difficulty and low clearance rate, so why'd you decide to start working them?


Louise Boyd: Necessity more than anything else. There was a time about thirty years ago when I was running out of options to earn an honest living, so I walked into my local Bounty Hunter Guild branch and asked about opportunities.


At that time, I didn't have any experience hunting criminals, but I'd grown up hearing stories from my grandfather, who was a respected bounty hunter himself. All those years, while he was entertaining me with his stories, turns out he was really teaching me bounty hunting tradecraft. Though in hindsight, it was a bit like thinking I could be a pilot because I had seen a photo of an M50 once.


You still recall anything you learned from his tales?


Louise Boyd: Absolutely! The first point that comes to mind is also the one thing I tell any young and hungry bounty hunter that asks me for advice — the best catch is a peaceful one.


My grandfather's favorite stories were never about big gun battles or epic dogfights. Once he located his bounty, he loved to use deception. It allowed him to get in close and create confusion right before making the arrest. One he loved to tell involved him dressing up as a food delivery guy and knocking on this guy's door with a fake order.


I think nowadays hunters call that "Baggin' a Benny." Did your grandfather inspire you to work cold cases?


Louise Boyd: Not that I recall.


So what drew you to them?


Louise Boyd: To start? To be honest, it was the lack of competition. Same reason I always ate the licorice flavored Gelbees growing up. I went after the high paying jobs at first like everyone else, but surprise, surprise, bounty hunters with years more experience or connections would beat me to the punch. I just hadn't built up the skills or knowledge I needed to compete on that level, yet there were these piles of cold cases just sitting there that no one else wanted to touch.


I knew most people avoided cold cases because of the reasons you mentioned above, but I figured it would give me the chance to work a case at my own pace, and if I made an error or two, the stakes were much lower. So I picked one involving this woman who ran a ship insurance fraud ring for years, then vanished only days before the Advocacy was set to indict her. Turns out, I got lucky and ended up figuring out where she went.


Don't be so modest, Louise, you're one of the best bloodhounds I know. Which makes me wonder, why have you stuck with cold cases all these years?


Louise Boyd: Well, there are a few reasons. Generally, they're safer than chasing normal bounties. Sometimes, it's because the bounty has been hiding so successfully that they never see you coming. Other times, they've lived in fear of being captured for so long that they're almost relieved you found them. I'm sure that sounds funny to some of your listeners, but everyone carries guilt in their own way. Many of my easiest collars come on people who did horrific things decades ago, and have had to live with that guilt while going unpunished.


Also, there's no better feeling than contacting a family to tell them you've closed a cold case that affected them. The feeling is, well, almost indescribable. Being able to provide closure to people who never thought there was a chance for it.


That's some really inspiring stuff, right there. So we need to take a quick commercial break. When we return, Louise is going to share with us her top five tips to help you crack that cold case. Plus, we’ll walk you through adjusting the scope on a Klaus & Werner Arrowhead sniper rifle to make sure you're taking the perfect shot. That and more when TRACKER returns.

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Quelle: Comm-Link




Hier der englische Originaltext zum Galaktischen Guide:

Banshee System

Galactic Guide: Banshee System

Galactic Guide: Banshee System




BANSHEE SYSTEM



Human history is a story of exploration and expansion, written by brave individuals willing to set sail across an uncharted sea or enter an unknown jump point, each driven by the curiosity of what exists just over the horizon. Not asking if they should go there, but only if they could. The Banshee System exemplifies Humanity's ability to overcome nature's obstacles. At its center sits a pulsar, spewing enough radiation to make the system's green zone planetary surfaces inhospitable. Many commonplace activities, like EVAing outside of a ship to perform repairs, can be deadly. Yet Humanity has found a way to call the system home. Maybe not because it should, but because it could.


Banshee's pulsar is a rapidly rotating blue-white neutron star. Though there are many pulsars in the universe, Banshee's is the only one discovered so far with jump points connected to it. This fact has led some scientists to hypothesize that the jump points' proximity to a pulsar could eventually lead to their collapse and cut off the system from the wider universe. This fear permeates popular culture, despite the fact that the 2943 discovery of the Banshee-Tamsa jump has made the system one of the most connected in the UEE; only Terra and Hadrian are currently linked to more systems.


Still, danger and the Banshee System have been synonymous since its discovery in 2317. At the time, the Fora System was crawling with contractors brought in to terraform Hyperion. Spearheaded by Adaliz Dayan, a number of adventurous individuals decided to spend their free time exploring the system. The group dubbed themselves the Immram Association and exploration became a popular way for workers to enjoy their free time between shifts. One day, Dayan's scans picked up a mysterious pocket of radiation in the middle of space. She sent a comm to her fellow IA members to investigate the anomaly. By the time others arrived, Dayan was gone.


IA members assumed Dayan had found a new jump point, but were unable to locate it themselves; when she didn't re-emerge, they soon grew concerned and contacted the government. Eventually, a military pathfinder unit was dispatched to her coordinates to begin a search. When they finally discovered the jump point, what would come to be known as the Banshee System and its radiation spewing pulsar waited on the other side.


Sadly, Adaliz Dayan and her ship were never found. It is assumed she perished due to a pulsar flare and that her ship still drifts through space. Conscious of her sacrifice, Dayan was credited with discovering the system, and the Immram Association allowed to name it. They settled on the nickname Dayan earned during her college Sataball days and the system formally became Banshee — a doubly fitting title as the association with the ancient creature of myth served well to warn people of the system's inherent dangers.


Wary of the hazards the Banshee System and its pulsar posed to the public, the government didn't herald its discovery. They even passed a bill making it illegal for unauthorized ships to enter the system. Tensions came to a head in the early 26th century as Earth's overcrowding reached cataclysmic levels. A legal argument erupted over whether the government had the right to ban people from a system. Many worried a future government could abuse this power to hide valuable land and/or minerals.


This led to the landmark Minto vs UPE court case that nullified the government's permanent ban. The decision opened the Banshee System to all, and is also the reason the UEE cannot legally keep people from venturing into Vanduul space.


Curious members of the public, and numerous private interests, entered the system and quickly saw they weren't missing much. Though massive deposits of raw materials existed on Lorona (Banshee III) no one could figure out how to safely extract them. Until, as has been the case numerous times in Human history, war catapulted technology to a new frontier.


During the First Tevarin War, Persei-based UPARQ developed massive magnetic coils designed to weaponize solar electromagnetic radiation. Though the project failed, UPARQ realized the coils could be an ideal method to collect power in the Banshee System. It wasn't long before autonomous drilling rigs, powered by panels of these connected coils, bored into Lorona's surface and allowed Humanity a place to hide from the pulsar's effects. Today Lorona's landing zones are lined with these iconic coils that power the vast settlements and mining operations beneath the planet's surface.


TRAVEL WARNING


Refuel and run a complete system diagnosis on your ship prior to entering the Banshee System. Due to the extremely harsh conditions and pulsar fluctuations, rescue and repair operations can be exceedingly risky.


BANSHEE I



This small dwarf planet contains small pockets of mineral resources. However, its proximity to the pulsar makes extracting them a deadly proposition.




BANSHEE II



A terrestrial planet with an iron core. Documents released during the Historical Truth Act of 2941 revealed that a secret Messer era operation removed a number of specific swaths of the planet's heavily irradiated surface. The intention of the operation, or what was done with the extracted sections, was not found within the documentation and remains unknown to this day.




BANSHEE III (Lorona)



Were it not for the vast resources of Lorona, many say the UEE would never have claimed the Banshee System. Today, it's an essential and irreplaceable part of the universal supply chain. Extensive mining operations extract everything from precious metals to short carbon for the diamond laminate in cockpit glass.


The planet's riches and inhospitable surface have driven Humanity to create a vast system of underground settlements connected by tunnels, a network that continues to expand to this day. When mining operations begin drilling and excavating new areas, the previous dig sites frequently become home to settlements of workers and their families. Some of these encampments want to trade with outsiders, while others prefer to be left alone. To avoid any confusion, we recommend not venturing into the tunnel system without a local guide.


Once deep enough underground to not have to wear radiation suits, or "Below the Line" in local slang, visitors spend most of their time in Kesseli, the capital and one of the largest subterranean cities in the universe. Though still a mining settlement at its core, the amount a valuable resources moving through the city have brought a measure of wealth to the inhabitants.


Under a ubiquitous layer of dust, numerous Empire-wide franchises have a presence here to supply locals, traders and visitors alike. One can even find high-end restaurants servicing well-paid mining executives. Lorona's local culinary treasure is undoubtedly the Beutrempe, a sweet or savory puff pastry that uses a yeast strain native to the world to give a uniquely tangy taste. These delicious delicacies are on the menus of most restaurants, but can more easily be found baked in stalls set up near the most trafficked tunnels.




BANSHEE IV



In the 27th century, the Cenote Concern undertook an ambitious business plan to turn this distantly orbiting ice giant into an industrial source of heavy water. The plan famously failed and subsequently drove the company out of business.




HEARD IN THE WIND



"Haulers take heed or the death for which this Banshee keens will be your own."

– Old Folk Saying


"Take the worst, most awful place in the 'verse, and you can be damn sure there's not only someone who wants to live there, but who will think you're crazy for wanting to live anywhere else. These are my people."

– Senator Junger Ries, Lorona, address to constituent dinner, 2943



Quelle: Comm-Link

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